NPC Table

Name Species and class Last Location Physical Trait Personality Notes Status Quests
Locklynn Zarathan. Spirit Travelling the oceans Huge. Like, the biggest known thing. Easy-going, kind. Locklynn is the only thing to travel through [The Chaos] and remain alive and unchanged. Alive
The Eye and the Storm Fused, Mythic spirits Travelling A massive cyclone Unknown May be what remains of the Chaos, after the sacrifice and cursing of the elves. Their third counterpoint is the rainbow. Alive
The Rainbow Mythic Spirit Travelling, follows after the eye and the storm A rainbow Kind The spirit of resilience, of hope after disaster. Alive
Arathan Silver Dragon. Spirit Unknown A surprisingly long body Tries too hard to be funny Unknown
Cogskeeper Vera Gnome Lock Very old, always wears a strange necklace Weighed down by great shame Seeking a successor, seeking the Cog (What is the Cog, what will happen if it cannot find its keeper) Alive
Grathis Bronze Dragon. Spirit Hipet Desert Has a distinctive yellow streak along his belly Very brave, and very reckless, despite his 'yellow belly'. Easily goaded into a fight Responsible for most of the sorcerers around the place. Alive
Halanis Bronze dragon. Spirit Hipet Desert Has a black tip on the end of his tail Smart, quiet, watchful. Sometimes forgets to blink when staring at people. Halanis is trying to convince the other two to leave the desert to seek out their own kind. Alive
Ignis Varven Gnome Artificier Atalohan Old, undead Doesn't give a shit Tomb of the Forgotten People
May become a lich afterwards.
Dead (ish)
Ithas Gold Dragon. Spirit Lock Looks like a golden-haired boy of about 8 or 9 Tries very hard. Very proud, but can be easily persuaded. Overly attached to and protective of Gnomes. Diminished into the form of a wormling. Alive
Jinint Bronze Dragon. Spirit. Hipet Dragon Has distinctively large ridges over her eyes. As the last known female of the Bronzes, she feels her duty more keenly than the two males. Is currently deciding which male to mate with, despite being too young to mate. Alive
Silvathia Silver Dragon. Spirit The Jungles near the Tar Fields One of her legs is gone, the stump marred by tar. She ate through it to escape after being caught in the tar. Determined, cautious If the players encounter Silvathia (as a dragon or in her elven form), she will task them with finding more metallic dragons - Arathan in particular- and offer a great reward Alive
Thania Gold Dragon. Major Spirit. Megnaught Eyes with silver speckles Strong, Charismatic, a true leader The eldest female of the Wyrmlings, sees the continuation of the gnomes as more important than the continuation of Gold Dragons. Alive
Shimmer Minor Spirit of good fortune Gnó A star-nosed mole whose colour resembles a mystic topaz with purple and green. Likes shiny, precious stones and gives small blessings based on the colour of the gifts it receives The most precious thing ever. Alive (will never die if I have my way)
Whee! Minor Spirit. Spirit of small thrills. Gnó A flying squirrel with white and blue colouring, like the sky. Fun loving and thrill-seeking. Likes to be noticed, lets everyone see him. Doesn't belong in Gnó. Got down their by accident but loves it too much to leave. Alive
Little Bless Minor Spirit Sionnach A tiny friar tuck Loves alcohol, is quite shy Having Little Bless steal some of your alcohol is a mark of quality - so barrels are left in vaults to see if he will take some so they can mark up the price. Alive
Pick Pocker Minor Spirit Sionnach A coin with a moth face Unknown Steals the entire pocket, so contents spills all over the floor Alive
The Cleaner Minor Spirit Sionnach Unknown Greedy Appears after a killing to eat the remains, seems to prefer blood. Alive
The Marshal/ Reggis Minor Spirit Gnó A dwarf-sized nutcracker Strict pokes and prods people back into line. Hates Whee! Alive
Galileo Minor Spirit Travels Looks like an older gentleman, holding a small telescope strapped to his back Distracted, likes his 'job' Announces new, powerful spirits when they appear (Although most of the time no one understands what he means) Alive
Magpie Minor Spirit Baint Looks like a magpie Can talk, but prefers to sound like a magpie (speaking common hurts its throat) Can gift small items that hold the memories of others within them. Alive
Willow Minor Spirit Baint Very pretty young woman Favours handsome young men A kiss on the cheek from her can bestow small blessings. Alive
Teddy/ Sir Berenstein Major Spirit Sionnach Just a Teddy Bear Very serious. Believes himself to be a knight of old. Appears to comfort children having nightmares. He pats the child's head and takes the nightmare, putting into a bag he always carries. Alive
Detta/Aiko Majestic Spirit Sionnach A fox-like spirit, sometimes appears as a sharp-eyes woman A spirit of personal vengeance. Twinned with Sly/ Akira. They get along well, and sometimes even work together. Works in secret, all about balance. Karmic retribution, the crime should match the punishment. Helps mortals enact vengeance but should they go too far, she eats them. Alive
Sly/ Akira Majestic Spirit Sionnach A wolf-like spirit. Sometimes appears as a man with glinting eyes and a toothy smile. A spirit of organised crime and profit. Charming, but quick to anger and with little restraint. Is twinned with Detta/ Aiko. They get along, sometimes even working together. He doesn't care if she targets someone in his charge - they are all cogs, its only the whole of the thing that matters. Alive
The Guide/ Spirit of the Path/ Rhodes Majestic Spirit The Path Bear folk, but can take on an appearance from the memories of their charge. Serious, very kind to the children that come its way. Twinned with the The Wanderer/ Spirit of the Lost. Does not interfere with her work, for they can only lead people to the path. Mortals must walk it. Alive
The Wander/ Spirit of the Lost/ A secret name that no one knows Majestic Spirit Diarbhall Unknown Unknown Tries to lure souls off the path, but banished can only send minions to do this for her. Alive
The Staff of the Shepard Major Spirit The Path A staff with a light hanging from it. Appears before 'Shepards' when they die to help them lead their elf charges to the other side. Allows a group of people to walk the path together, so they may help each other not to stay from it Alive
Hikyo/ The Banished/ The Recalimer Majestic Spirit Unknown Unknown A nature spirit of unrelenting growth. Was banished by a Quorum of 3 majestic spirits. Escaped when the death of one of those majestic spirits broke the quorum (the great turtle of Liakir). Is pissed about it. Alive
The Gear Goddess/ The Clockwork Queen/ Tuim Majestic Spirit unknown A white Rahshasa with flowing white hair, an elderly gnome woman who goes by Gizmo, a tiny clockwork dragon, a great machine spanning miles. No matter how she appears, she has golden gears in place of irises. The Spirit of the gnomes, of progress, experimentation, time and planning. Twinned with Leviticus, the king of Night. They hate each other. Worship of her is forbidden in the Era of the Empire. Is currently diminished. Alive
The God of Entrophy/ The King of Night/ Leviticus Majestic Spirit Unknown Appears as a young man at the break of day, and ages with each hour until he is truly ancient (and at his most powerful) in the hour before dawn Spirit of the undead, of time, rest, fallow fields and arithmetic. Is currently very powerful. Along with his rise, the kingdom of the ghouls rises in the east and prepares to conquer.
Meta/ Sam Minor Spirit Where ever something is most popular Looks like whatever it is that is popular Personality changes along with appearance, but is always protective of hiding its true name, the one thing that will not change. Will never twin, as has the most powerful in the moment that something reaches enough attention for it to take its form. However, then the power instantly starts to fade away slowly. Often a patron of wild magic warlocks. Alive
The Morrigan Mythical Spirit All three spirits go by the same name and work together. One of them is always on the island of the banished, Diarbhal, overseeing those trapped there. A crow, a young woman, an old woman, a black dear, a trout, a spider. Unknown. Reports vary from epic fury to cold destruction, to rewarding the strong and telling them fortune, giving them quests to prove their strengths and rewarding them. Alive
Illecebra Majestic Spirit The depths of the ocean The form of a glowing woman, beckoning. However, this woman is the lure of a giant and dreadful angler-fish-like creature. Her domain is the predator's mind, instinct and insight, ambush and attracting, strategy and secrets. Spirit of the depths and the dark, secluded spaces of the world. Goddess of lone predators, and some say creator of mimics. Has a very instinctual, animalistic minds. Has a twin (Apulsi), who she bit into pieces, each piece growing and becoming an Orca, which then chased her into the depths. The mermaids and other peoples of the sea name her a Goddess of the moon, and her retreat in the sky her hiding from her brother. Where she goes, he will in time follow. Alive Has given Nic's character 'Rex', the quest to get stronger, in the hopes of one day absorbing him and gaining more power herself.
Apulsi Majestic Spirit The Oceans and forests of the world Always takes on the form of a group, and always of pack animals 0 such as orcas or wolves. Spirit of a predator's tenacity. Of the endless hunt, following trails, working as a team. They do not lure, they shadow. A spirit of early people A spirit of the sun. Twin of Illecebra. Is always hunting her. Both have very instinctual, animalistic minds. Alive
Gorz and Reyha Majestic Spirits Any shoreline The female twin resembles a beautiful woman with wild hair of sea foam whose torso merges with the roiling sea. The male twin resembles a man with a long white beard whose lower body melds into a storm cloud. They always appear together, and usually are dancing. Spirit of the shore, of the meeting of sea and land. Very fond of each other, handy acknowledge other people at all. There is a monastery in their honour in the city of Baint. Seeing them dance is a sign of an incoming storm. Alive